Captivate  |
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Course Overview |
| | You will create software demonstration and interactive simulation projects using Adobe Captivate 3.0.
You may be familiar using a certain software application and would like to create a computer-based training program to teach students how to use that software. Adobe Captivate 3.0 is a tool that automates the creation of software training materials. In this course, you will use Adobe Captivate 3.0 to develop demonstrations and interactive simulations of software applications.
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| Objectives |
| | | Upon successful completion of this course, students will be able to:
- explore the Adobe Captivate 3.0 environment.
- record a software demonstration and simulation.
- update a project.
- add an interactive quiz.
- publish a project.
- organize your projects.
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This Course Includes: |
| | Six months of access to Online Learning Resources for the topics covered in your class. Online Learning Resources is a convenient, on-demand way of helping you retain what was taught in your class.
Sixty days of access to Post Class Support for instant help regarding the topics and tasks covered in your class. Post Class Support provides you with 24/7 support from certified experts via chat, phone and multimedia, including live demonstration, collaborative learning and step-by-step instruction. |
Audience |
| | This course is designed for beginners and intermediate Adobe Captivate 3.0 and 4.0 users who want to create software demonstrations and interactive simulations.
This course is suited for those using Captivate 3.0 or 4.0. This course will be taught using Captivate 3.0.
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Prerequisites |
| | Before taking this course, students should be familiar with the Microsoft Windows operating system, Microsoft Internet Explorer, and with basic computer terminologies.
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| Course Number |
| | NHEUCAP3
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| Course Length |
| | 2 Days
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| Course Price |
| | $700.00
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| Category |
| | 3
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| Topics |
| | | Lesson 1: Exploring the Adobe Captivate 3.0 Environment
- Explore the Captivate Interface
- Customize the Captivate Interface
Lesson 2: Recording a Software Demonstration and Simulation
- Record a Project
- Modify a Demonstration
- Insert Images
- Insert Animations
Lesson 3: Updating a Project
- Insert Additional Slides
- Inserting Objects
- Record Audio
- Modify Audio
Lesson 4: Adding Quizzes
- Insert Question Slides
- Create a Question Pool
- Evaluate User Performance
Lesson 5: Publishing a Project
- Prepare to Publish Projects
- Publish Projects
Lesson 6: Organizing Projects
- Create MenuBuilder Projects
- Preview MenuBuilder Projects
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